Spark in the Dark – Development Update & New Demo


Hello, everyone!

We’d like to share some updates on the development progress of the game.

Our main focus right now is on the development of the second and third tiers of the Dungeon. We are adding new locations, quests, and NPCs to bring our vision of the game to life.

Once these tiers are completed, we plan to launch the game in Early Access. Based on our estimates, the game will offer around 20 hours of gameplay, as the second and third tiers are larger than the first one, which is currently available in the demo.

The progress on these tiers is 80-90% complete, but we may release one more demo update before Early Access to test all the mechanics.

While we continue working on the new tiers, we have decided to release an update for the demo. It includes improvements to the first tier, as well as some gameplay adjustments.

Spark in the Dark Update 0.016

Key changes:

  • Expanded locations in the first tier – new areas have been added, and some existing ones have been reworked to better fit the game’s lore and atmosphere.
  • The Depth Tower has been built – an important location that will play a role in the future.
  • NPC interaction added – now you can meet a character you can talk to.
  • New books and notes added, along with new journal entries related to various events.
  • New skill – hand-to-hand combat. You can now fight monsters without weapons. Armor type and quality affect damage output.
  • Bandages added – they can be used to stop bleeding.
  • Shields can now have enhancements.
  • In the Nightmare Dungeon, areas tainted by darkness have appeared, capable of quickly consuming the hero without a lantern.

Additionally:

  • New sounds added and some existing ones improved.
  • New ambient tracks added.
  • Screen stun effect added when falling on the back.
  • Improved effects for the Collider and the Ancient Warrior Statue activation.
  • Two new achievements added.
  • Weapon generation in treasure hoard now considers the hero’s weapon skills.
  • Some weapons and armor may now be initially damaged.
  • Updated some localizations and added missed strings.
  • Numerous small fixes and improvements have also been made.


We appreciate your feedback, ideas, and suggestions.
Thank you for following the development and supporting the project!

Wishing you thrilling adventures in the darkness of Dargroth! 💀

Files

Spark in the Dark – Demo 0.016.2 (Windows)
External
23 days ago
Spark in the Dark – Demo 0.016.2 (macOS)
External
23 days ago

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